

As Zeus, you can create virtual ammo box where players can endlessly resupply. Use this to share loadouts with other players. You can paste it to soldier's init field or use it in a script. come come filmĪrsenal is, essentially, a character, equipment and weapon viewer which has been added to Arma 3 in the Bootcamp update. From here you can also add or remove all editable objects in the mission.I put this in the init box("AmmoboxInit",] call BIS_fnc_arsenal ) but when i do it comes up saying init Ideas?. Once enabled, player will have access to Zeus with the Y(default) key. Once enabled, gives player access to Virtual Arsenal through action menu. Note: You must be looking at terrain and not objects for this to work as you intend it. Use the activated action menu to teleport. Once enabled, player will be able to teleport where they are looking. Open the map and while holding left alt, click where you want to teleport.

Once enabled, player will be able to teleport anywhere on the map. Automatic detection of modded jets is planned. Player will immediately be put in a jet that is flying in the direction they were facing. Using the menu options, first set your starting altitude, then select the jet you want. Once enabled, player is hostile to everyone, even allies and civilians. This is useful for when you have killed too many allies or civilians.

(Default) once enabled, player is friendly to allies. Once enabled, player will be ignored by enemy, even if player continues to kill enemy. Previously called "Ignored by enemy" Friendly to everybody Once enabled, player will take no damage. Note: Grenade, launcher and vehicle unlimited ammo is on the todo list. Once enabled, player will have unlimited primary and handgun ammo. Must be re-enabled if player switches unit. Once enabled, allows the player to run for every without suffering the consequences of Arma's fatigue. See: Mission Editor: Debug Console (Arma 3) Fatigue Once enabled, gives player access to debug console through action menu. This is the behavior of a Arma 3 function and not my addon. you must restart before applying this another unit. Note: This can only be applied to one unit per mission. Once enabled, allows the player to see the path of their bullets during and well after they have been fired. Useful for aoming practice.Ĭredit to Killzone Kid for the core and inspiration of this feature.

Once enabled, allows the player to see the bullet from behind as it travels through the air.
